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The game tries too hard to be clever, and ends up being annoying.Ĭlicking the “kill a kitten” button opens a walkthrough, but you’ll have to kill copious kittens to reach your desired hint. Scant game logic and convoluted, unclear solutions produce a frustrating experience: getting a Metro ticket involves rummaging through an unmarked trashcan in a different area to find superglue getting out a window requires using a hammer (in your inventory) on an icicle, and then using the icicle on the window.
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Likewise, the puzzles-a crucial element of any good adventure game-are neither engaging nor rewarding. There’s also an uncomfortable sexist overtone with references to “Super Hot Chick”, a Wonder Woman lookalike whose lingerie catalog (of all things) is a key item in the story. Although well-intentioned, the insane number of geek culture references become tiring and forced after a while. The overall story is promising, but its writing is simultaneously obnoxious and lacking in substance. Randal is forced to live that Monday repeatedly, Groundhog Day-style, until he sets everything right. Crammed with geek culture references, Randal’s Monday shows potential as a point-and-click adventure game, but fails to deliver an engaging or innovative experience. You play Randal, who, after stealing his best friend’s engagement ring, awakens to discover that the ring is cursed and his friend is dead.